Character Name: Thermavore
Alternate Identities: Dr. Holgar Schlomann
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
35 STR 10 25 35 16- HTH Damage 7d6 END [3]
26 DEX 10 48 26 14- OCV 9 DCV 9
33 CON 10 46 33 16-
12 BODY 10 4 12 11-
18 INT 10 8 18 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
23 PRE 10 13 23 14- PRE Attack: 4 1/2d6
10 COM 10 0 10 11-
7 PD 7 0 7/27 7/27 PD (0/20 rPD)
14 ED 7 7 14/44 14/44 ED (0/30 rED)
5 SPD 3.6 14 5 Phases: 3, 5, 8, 10, 12
14 REC 14 0 14
66 END 66 0 66
60 STUN 47 13 60
6" Running 6 0 17"
2" Swimming 2 0 2"
7" Leaping 7 0 7" 180 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 12
Unspent: 0
Base Points: 300
Disad Points: 150
Total Points: 462
MOVEMENT
Type Total
Run (6) 17"
Swim (2) 2"
H. Leap (7") 7"
V. Leap (4") 3 1/2"
DEFENSES
Type Amount
Physical Defense 7/27
Res. Phys. Defense 0/20
Energy Defense 14/44
Res. Energy Defense 0/30
Mental Defense 12
Power Defense 10
 
COMBAT INFORMATION
OCV: 9 DCV: 9
 
Combat Skill Levels: +2 with any three maneuvers or a tight group of attacks
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Thermavore
Alternate Identities: Dr. Holgar Schlomann
Player Name: NPC
SKILLS
Cost  Name
3 Bureaucratics 14-
3 Computer Programming 13-
3 Forensic Medicine 13-
3 Inventor 13-
3 Paramedics 13-
3 PS: Medicine (INT-based) 13-
3 Systems Operation 13-
6 +2 with any three maneuvers or a tight group of attacks
3 Scientist
2
1) SS: Cryogenecs (INT-based) (3 Active Points) 13-
2
2) SS: Biology (INT-based) (3 Active Points) 13-
2
3) SS: Geology (INT-based) (3 Active Points) 13-
2
4) SS: Terraforming (INT-based) (3 Active Points) 13-
38 Total Skills Cost
PERKS
Cost  Name
1 Fringe Benefit: License to practice a profession
1 Total Perks Cost
 
POWERS
Cost  Power END
37 Ice: Elemental Control, 74-point powers
42
1) Killing Attack - Ranged 3d6 (vs. ED), Reduced Endurance Half END (+1/4), Penetrating (+1/2) (79 Active Points)
3
38
2) Icey Bonds: Entangle 6d6, 7 DEF (Stops A Given Sense Group: Sight Group) (75 Active Points)
7
38
3) Force Field (20 PD/30 ED), Reduced Endurance 0 END (+1/2) (75 Active Points)
30 +11" Running (17" total), Reduced Endurance Half END (+1/4) (30 Active Points)1
7 +10 Mental Defense (12 points total) (10 Active Points); Only Works Against Limited Type Of Attack - Mind Control Limited Type of Attack (-1/2)
10 Power Defense (10 points)
17 Life Support , Safe in High Pressure, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing
24 Absorb Heat: Absorption 6d6 (Energy into Stun) (30 Active Points); Conditional Power, not vs Cold Darkness or any "Negative" energy types Power does not work in Uncommon Circumstances (-1/4)
243 Total Powers Cost

Character Name: Thermavore
Alternate Identities: Dr. Holgar Schlomann
Player Name: NPC
DISADVANTAGES
Cost  Disadvantage
20 Susceptibility: Cold 2d6 damage, per Phase, Uncommon
5 Vulnerability: 1 1/2x STUN Cold Uncommon
5 Vulnerability: 1 1/2x BODY Cold Uncommon
5 Vulnerability: 1 1/2x STUN Electricity Uncommon
5 Vulnerability: 1 1/2 x BODY Electricity Uncommon
15 Social Limitation: Secret ID Frequently (11-), Major
15 Distinctive Features: Freaky Ice-Monster Concealable, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses
10 Unluck: +2d6
15 Accidental Change: Cold Very Frequently (14-), Uncommon
25 Enraged: Faced with Cold, Electricity Common, go 14-, recover 11-
15 Hunted: Sentinels 8- (Occasionally), More Powerful, Harshly Punish
15 Hunted: Nemesis 11- (Frequently), More Powerful, Watching, Extensive Non-Combat Influence
150 Total Disadvantages Cost
APPEARANCE
Hair Color: Blonde
Eye Color: Brown
Height: 5' 11"
Weight: 220 lbs
Description:
BACKGROUND
Character created with Hero Designer (version 1.43)