Character Name: Obsidian
Alternate Identities: Pumice, Onyx, Outback, Token, Boomerang, Digibooty
Player Name: Don
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
30 DEX 10 60 30 15- OCV 10 DCV 10
28 CON 10 36 28 15-
20 BODY 10 20 20 13-
13 INT 10 3 13 12- PER Roll 12-
14 EGO 10 8 14 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
24 COM 10 7 24 14-
5 PD 3 2 5/25 5/25 PD (0/20 rPD)
8 ED 6 2 8/28 8/28 ED (0/20 rED)
6 SPD 4.0 20 6 Phases: 2, 4, 6, 8, 10, 12
9 REC 9 0 9
60 END 56 2 60
44 STUN 42 2 44
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 3 0 3" 172 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 55
Spent: 87
Unspent: 0
Base Points: 300
Disad Points: 100
Total Points: 487
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (3") 3"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 5/25
Res. Phys. Defense 0/20
Energy Defense 8/28
Res. Energy Defense 0/20
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 10 DCV: 10
 
Combat Skill Levels: +3 with any three maneuvers or a tight group of attacks
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Obsidian
Alternate Identities: Pumice, Onyx, Outback, Token, Boomerang, Digibooty
Player Name: Don
SKILLS
Cost  Name
3 WF: Common Melee Weapons, Boomerangs and Throwing Clubs
1 Language: English (Basic Conversation)
Notes: Speak any accent or dialect of English
4 Survival (Desert, Urban) 12-
3 PS: Tatoo Artist (DEX-based) 15-
3 Stealth 15-
3 Acrobatics 15-
3 Power - Energy Blast Stunts (INT-based) 12-
9 +3 with any three maneuvers or a tight group of attacks
Notes: Defense, or attack with Drain or Energy Blast
29 Total Skills Cost
PERKS
Cost  Name
10 Vehicles & Bases (50 Base, 0 Disad)
10 Total Perks Cost
 
POWERS
Cost  Power END
30 Spirit Of The Earth: Elemental Control, 60-point powers
40
1) Steal Mana: Drain Any attack power (Last used) 4d6, Reduced Endurance Half END (+1/4), Variable Effect One Power At A Time (+1/4), Ranged (+1/2) (80 Active Points); Conditional Power - Only vs Metas Power does not work in Uncommon Circumstances (-1/4)
Notes: Visible Power, Ranged
3
30
2) Flight 20", Reduced Endurance 0 END (+1/2) (60 Active Points)
Notes: By Redirecting the power of the Air into his body, Obsidian can fly off to battle evil.
46
3) Channeling the power from Dreamtime: Energy Blast 7d6 (vs. ED), Variable Special Effects Any SFX (+1/2), Variable Advantage (+1/2 Advantages +1) (87 Active Points); Custom Modifier - Noisy (-1/4)
9
30
4) Strength of Stone: Force Field (20 PD/20 ED), Reduced Endurance 0 END (+1/2) (60 Active Points)
Notes: By tapping the power of the earth and stone, Obsidian's skin becomes black and rocklike to protect him from harm.
18 Extra Dice: Energy Blast 4d6 (vs. ED), Variable Special Effects Any SFX (+1/2), Variable Advantage (+1/2 Advantages +1) (50 Active Points); Limited - Power adds 1d6 everytime Drain is used in combat Power loses about half of its effectiveness (-1), Linked to Channeling the power from Dreamtime (-1/2), Custom Modifier - Noisy (-1/4)
Notes: Obsidian's power grows as he taps the energy of others.
5
10 Absorption 2d6 (Physical to Stun)
Notes: The spirit of the Earth lends him strength when used against him.
5 Absorption 1d6 (Energy to Ego)
10 Life Support , Self-Contained Breathing
5 Flash Defense (5 points) (Sight Group)
4 Team Communicator: Radio Perception/Transmission (Concealed (-5 to PER Roll)) (15 Active Points); Conditional Power Power does not work in Ubiquitous Circumstances (-2), IIF (-1/4), Sense Affected As More Than One Sense - Radio and Hearing (-1/4)
Notes: Emergency and Team Frequencies Only
48 Related Effects: Variable Power Pool (Special Effects Pool), 30 base + 18 control cost, Cosmic (+2) (75 Active Points); Character Has No Choice Regarding How Powers Change (-1/2), Limited Class Of Powers Available Limited (-1/2), VPP Powers Can Be Changed Only In Given Circumstance (-1/2)
0
1) Sand in your Eyes!: Flash 3d6 (Sight Group), Reduced Endurance 0 END (+1/2), No Normal Defense - FF, Eye Covering, LS Equally Common Defense (+1/2) (30 Active Points); Does Not Work Against Desolidified Characters (-1/4) Real Cost: 24
0
2) Sand in Everyone's Eyes!!: Flash 2d6 (Sight Group), No Normal Defense - FF, Eye Covering, LS Equally Common Defense (+1/2), Explosion (+1/2), Reduced Endurance 0 END (+1/2) (25 Active Points); Does Not Work Against Desolidified Characters (-1/4) Real Cost: 20
0
3) Try those fancy moves covered in hardend rock!: Entangle 2d6, 2 DEF, Reduced Endurance 0 END (+1/2) (30 Active Points) Real Cost: 30
0
4) Lava really messes shit up: Drain Body 1 1/2d6, Ranged (+1/2), Reduced Endurance 0 END (+1/2) (30 Active Points) Real Cost: 30
0
5) Magma is really hot - thats GOTTA hurt!: Drain Stun 1 1/2d6, Ranged (+1/2), Reduced Endurance 0 END (+1/2) (30 Active Points) Real Cost: 30
0
6) What? I just got hit by lighting! What?: Flash 3d6 (Sight Group), Additional Sense Group: Hearing Group, Reduced Endurance 0 END (+1/2) (30 Active Points) Real Cost: 30
276 Total Powers Cost

Character Name: Obsidian
Alternate Identities: Pumice, Onyx, Outback, Token, Boomerang, Digibooty
Player Name: Don
DISADVANTAGES
Cost  Disadvantage
20 Psychological Limitation: Honorable Common, Total
15 Social Limitation: Secret ID Frequently (11-), Major
15 Susceptibility: Being Teleported 3d6 damage, Instant, Uncommon
10 Reputation: Power Transformer Frequently (11-)
15 Psychological Limitation: In Love With: Phoenix Common, Strong
20 Psychological Limitation: Paranoid Very Common, Strong
5 Physical Limitation: Heavy Sleeper Infrequently, Slightly Impairing
0 Rivalry: Rival Meta Tatoo Artist Professional (; Rival is Less Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
100 Total Disadvantages Cost
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 5' 4"
Weight: 175 lbs
Description:
BACKGROUND
E's from Down Under Mate!
Character created with Hero Designer (version 1.43)